class C { static int i; static int j; static int k; static int l; static int m; static int n; static int p; static int q; static int r; static int s; static int f() { return 0; } int a; public: C() { a = 0; } };
C c; int C::i = C::f(); // initialize with static member function int C::j = C::i; // initialize with another static data member int C::k = c.f(); // initialize with member function from an object int C::l = c.j; // initialize with data member from an object int C::s = c.a; // initialize with nonstatic data member int C::r = 1; // initialize with a constant value
class Y : private C {} y; int C::m = Y::f(); int C::n = Y::r; int C::p = y.r; // error int C::q = y.f(); // error
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